AI Insights · Timothy · October 2024
Top 5 Pixel Games Performance in Norway Q3 2024
Explore the performance of the top 5 Pixel Games apps on a unified platform in Norway during Q3 2024, focusing on trends in downloads, revenue, and active user metrics.
In the third quarter of 2024, the top 5 Pixel Games apps in Norway demonstrated varied performance across downloads, revenue, and active user metrics, as reported by Sensor Tower.
Pixel Art - Color by Number from Easybrain Ltd saw a fluctuating revenue trend, peaking at approximately $680 in mid-August. Downloads decreased steadily from early July, starting at about 1.3K and reaching a low of just under 500 in late August, before a slight recovery to 979 by the end of September. Weekly active users showed a gradual decline from 9.7K to 7.8K, with a resurgence to over 9K by the quarter's end.
Cup Heroes by Voodoo experienced a significant increase in revenue, beginning at $661 in early July and reaching a high of $1.9K by late September. Downloads showed a gradual increase, starting at 622 and peaking at 1.2K in the final week of the quarter. Weekly active users rose consistently, growing from 1.3K to 2.6K over the three months.
Tomb of the Mask from Playgendary Limited had a relatively stable revenue, hovering around the $220-$310 range throughout the quarter. Downloads peaked mid-July at 1.2K, with a notable dip in mid-August to 395, before climbing back to 633 by September's end. Weekly active users showed a decline from 8.8K to 7.2K, with minor fluctuations throughout the period.
Color by Number:Coloring Games from Wildlife Studios maintained a strong revenue presence, starting at $2.3K and closing the quarter at a similar level. Downloads fluctuated slightly but ended with a sharp increase to 1.1K in late September. Active users remained relatively steady, with a slight rise from 5.1K to 5.7K by the end of the quarter.
Finally, Melon: Sandbox by Payge Ltd experienced a gradual decline in revenue, starting at $234 and decreasing to $252 by the end of September. Downloads began at 792, dropped to a low of 348 in late August, and then recovered slightly to 473. Weekly active users remained relatively stable, averaging around 13K throughout the quarter.
These insights reflect the dynamic nature of the gaming market in Norway, with each app showing unique trends in user engagement and financial performance. For more detailed insights, visit Sensor Tower.